Oblivion Mods
Config dump and troubleshooting info about used mods for TES IV Oblivion.
Mod files for mods mentioned below are backed up here:
todo
Setup (Linux)
Running GOG version of Oblivion installed through Lutris. Noticed an issue when running Oblivion through Mod Organizer, even if installed in same prefix, background music would not work (sound effects do), while everything works fine when running Oblivion through Lutris. To fix this, did the following:
- installed Oblivion through Lutris
- re-configured Oblivion's “executable” path to point to MO2 installer
- installed MO2 normally, then re-configured Oblivion executable to point to ModOrganizer.exe
- set Wine version to
Proton Hotfix (while still using runner=wine)System (v10.6 as of writing this) - start MO2 and complete setup (portable instance, start managing Oblivion, connect Nexus etc)
- test-launch Oblivion through MO2 - it should launch but without background music
- close Oblivion and MO2, then set Wine version in Runner options back to default wine-ge-8-26-x86_64 > save
- later switched to GE Proton (latest) since wien-ge gave slightly weird mouse-acceleration and comes with a shitty barebone filebrowser where it's not even possible to sort by name or date and thus hard to browse for mod files
This way, can launch MO2 through Lutris and Oblivion/OBSE through MO2 with sound working normally.
Tools And Prerequisites
Mod Organizer 2
https://www.nexusmods.com/skyrimspecialedition/mods/6194
Mod Manager and load order sorting tool. (alternatively, use Vortex)
Oblivion Script Extender (OKSE)
Used v1.2.416 - first extracted obse_0021.zip in Oblivion folder, then replaced obse_loader.exe with the GOG version (second link).
Can use OBSE Tester to verify OBSE is working.
SkyBSA
https://www.nexusmods.com/oblivion/mods/49568
An OBSE DLL that forces Oblivion to handle BSAs and loose files the same way that Skyrim does. No more mucking around with file timestamps!
Requirements:
- OBSE
MenuQue
https://www.nexusmods.com/oblivion/mods/32200
An OBSE Plugin that adds various additional UI functions , some quest functions and some misc functions.
LINK
https://www.nexusmods.com/oblivion/mods/50144
LINK adds the ability to configure mods in-game, through a configuration menu, making configuring mods faster and more user friendly.
Requirements:
- MenuQue (v16b or higher)
- OBSE
Might remove this since there hardly seems to be any mods using it.
Loot Menu
https://www.nexusmods.com/oblivion/mods/48027
A container loot menu for Oblivion, inspired by Fallout 4. Two UI styles to choose from.
Requirements:
- OBSE
- MenuQue
- (optional for mod settings): LINK
WalkBlessed OBSE Plugin (diagonal move)
https://www.nexusmods.com/oblivion/mods/49067
diagonal movements, when in bow aiming rotate 3rd person spine2 to look up and down, skyrim-like vanity camera mode.
Requirements:
- OBSE
Walkblessed Camera
https://www.nexusmods.com/oblivion/mods/51244?tab=description
enhancement for walkblessed mod which suffers from very slow 3rd-person camera sensitivity and adds granular control over camera offsets and more
Config:
- by default, the 3rd person camera is offset to shoulder view and also snaps to different heights when drawing or sheathing weapons or when sneaking. To change those offsets, play around with the following settings in OBSE/plugins/Walkblessed.ini:
- fDrawn3rdCamXOffset=0
- fDrawn3rdCamYOffset=0
- fDrawn3rdCamZOffset=20
- fSheathed3rdCamXOffset=0
- fSheathed3rdCamYOffset=0
- fSheathed3rdCamZOffset=5
- there seems to be typo in DiableFlyCam=true, but not sure what this does, so left it at that
EngineBugFixes
https://www.nexusmods.com/oblivion/mods/
An OBSE plugin containing bug fixes for the Oblivion game engine.
Requirements:
- OBSE
Oblivion Display Tweaks
https://www.nexusmods.com/oblivion/mods/50348
Micro stutter tick fix, high framerate fix, true FOV fix, alt-tab freeze fix in fullscreen and G-Sync/FreeSync working in borderless/windowed mode.
Requirements:
- OBSE
Grass Overhaul
https://www.nexusmods.com/oblivion/mods/42400
Mod overhauls the grass in oblivion.
Requirements:
- seems to be a rather dirty mod as it apparently installs unneeded shaders and oversized LOD textures, see posts
- also comes with Grass Overhaul_xUL_Imperial_Isle_patch.esp which requires the missing master esp xulImperialIsle.esp, which in turn reportedly belongs to
Lush and Gaudy Water
https://www.nexusmods.com/oblivion/mods/42438
Very gaudy, clear, tropical water for Cyrodiil. Also has a Shivering Isles version.
Realistic Texture for Lush and Gaudy Water
https://www.nexusmods.com/oblivion/mods/49672
Replaces the textures in Lush and Gaudy water to be more realistic while still taking advantage of the new waves added by LGW's esp.
Used Normal variant.
Requirements:
- Lush and Gaudy Water
[scrapped] Elz - Improved UE
https://www.nexusmods.com/oblivion/mods/45461 Features * Play “kill camera” with slow motion and sound when player kills someone. * Slow Camera when player be hit. * Play Different sound effects when player find a new place. * Jump sound effect when player is jumping * Play special sound when quest is completed. * Play special sound when player get more bounty. * lay special sound when player fall asleep. * play special sound when player is waiting. Requirements: * OBSE * Camera Commands v2.0 or later (deleted, got from here (virustotal OK): https://www.mediafire.com/file/fqb1ylacp8ew1vg/CameraCommands-45419-3-0.zip/file)
scrapped - Camera Commands, which this mod relies on, is only available shared on upload sites as mediafire, just includes a dll with no documentation which is shady, and its functionality seems to be incorporated in Oblivion Reloaded, which in turn seems to be superseded by Oblivion Reloaded Combined which is a whole other can of worms.
Blockhead
https://www.nexusmods.com/oblivion/mods/43752
An OBSE plugin that adds support for gender variant head models and textures for NPCs. And allows free camera movement in the race/sex menu. And enables pain-free inventory idle overriding. And per-NPC/Race/scripted body/head texture/model overriding. And animation overriding. And equipment model overriding.
Beards In Tamriel
Populated Prisons
https://www.nexusmods.com/oblivion/mods/25232
This mod populates the prisons in the cities of Cyrodiil. There is a 50% chance for a prisoner to spawn in a cell. The prisoners have their own greetings, which may give clues as to why they are in prison, while others will simply talk… In the prison you'll find everything from Vampires, lunatics, ghosts, drunkards, rapists and murderers.
may be removed - horrible voice acting and NPCs just standing around outside their cells
=== Oblivion - Enhanced Camera ===
https://www.nexusmods.com/oblivion/mods/44337
This is an obse plugin that enables a visible body when in first person. Also, any points where the game force switches to 3rd person (sitting, death, etc) are now in 1st person.
Requires:
* OBSE
likely to be replaced by Custom Enhanced Camera since EC is not supported by and causes CTD with Oblivion Reloaded (any version)
Custom Enhanced Camera
https://www.nexusmods.com/oblivion/mods/50125
Enhanced Camera for Oblivion Reloaded Lite (ORL), compatible to ORL6.3.
(from original mod Enhanced Camera) This is an obse plugin that enables a visible body when in first person. Also, any points where the game force switches to 3rd person (sitting, death, etc) are now in 1st person.
Note: Also compatible with OR E3 (Unofficial)
Requirements:
- OBSE
Config:
The mod is packaged incorrectly, so need to install manually in MO2, recreating the necessary folder structure so that the .dll and .ini reside in Date/OBSE/Plugins:
=== Coronerras Maximum Compatibility Skeletons ===
https://www.nexusmods.com/oblivion/mods/27945
Better Animation Skeleton with ALL the bones in every custom skeleton for Oblivion. Better Bouncing Boobs for HGEC. Better lower body for Demons with textures. What more can a person want?
obsolete since using HGEC with BBB which includes this skeleton
=== HG EyeCandy Body ===
https://www.nexusmods.com/oblivion/mods/15802
Improved body meshes by RAIAR (Normal, Fighter & GUTS) and MadCat221 (EBE). It also includes Exnem's EyeCandy Body textures.
HGEC Body with BBB v1dot12
https://www.nexusmods.com/oblivion/mods/34442?
Combines the following into a single mod:
- HG EyeCandy Body By RAIAR and Madcat221
- HGEC Better Bouncing Boobs Hcup Ecup Dcup By coronerra
- BBB for HGEC Body Replacer Underwear By Saaya
- BBB for HGEC C-cup and B-cup By Saaya
- Coronerras Maximum Compatibility Skeletons By coronerra
- UFF FF00 Moving Breast and Animations By Dryad
- BBB for BBB by Saaya
RobertMaleBodyReplacerV52
https://www.nexusmods.com/oblivion/mods/40532
Male Body Replacer V5 with 10 different body types. Most of them have new high resolution body textures and normal maps (only Argonian, Khajiit and Dremora still have the old textures)
=== [probation] Vanilla Gear Redux ===
https://www.nexusmods.com/oblivion/mods/45241
Replacer mod for vanilla gear in Oblivion. For Male and Female.
Requires:
* Coronerras Maximum Compatibility Skeletons
* HG EyeCandy Body
* RobertMaleBodyReplacerV52
Might remove since default armor actually looks decent enough with upscaled textures and this mod makes questionable style choices.
Oblivion Character Overhaul version 2
https://www.nexusmods.com/oblivion/mods/44676
A comprehensive, all-in-one revamp of Oblivion character heads. New head shapes, skin textures, normal maps, eye textures and some new hairstyles covering all races in the game, including Dremoras and Shivering Isles races, all built to a single unified art direction that adheres to the styles of Skyrim and TESO. Affects both player and NPCs.
Requires:
- Blockhead
- OBSE
Oblivion Reloaded E3 (UNOFFICIAL)
https://www.nexusmods.com/oblivion/mods/51032?tab=docs
An adaptation of Alenet's Oblivion Reloaded. This version places an emphasis on delivering a polished shadow system and immersive lighting changes.
Requirements:
- SkyBSA
- OBSE or xOBSE
How:
- using volumetric light preset
- start with a clean oblivion.ini file (best obtained using the launcher)
- if launching with clean oblivion.ini from MO2 crashes immediately, verify that
SArchiveList=Oblivion - Invalidation.bsa, Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa
- launch game and set the following video config:
- Texture Size = Large
- Fades = Max
- View distance = Max
- Distant objects (land, buildings, trees) = On
- Shadows on grass = On
- Tree Canopy Shadows = On
- (skip interior and exterior shadows since E3 brings its own shadow system)
- Shadow Filtering = High
- Specular Distance = 100%
- HDR Lighting = On
- Bloom Lighting = Off
- Water Detail = High
- Water Reflections = On
- Water Ripples = On
- Window Reflections = On
- Blood Decals = High
- AntiAliasing = Off (not supported when using HDR)
Oblivion Upscaled Textures (OUT)
https://www.nexusmods.com/oblivion/mods/49351
Upscaled textures for Oblivion. Comes in default 4x or 2x version, with availability to mix and match modules. Should look like vanilla, but less 2006.
Note: Using all in 1 default version.
Really Textured Normal Maps - Updated
https://www.nexusmods.com/oblivion/mods/50088
Attempts to fix some issues the original Really Textured Normal Maps for Vanilla mod had.